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Science-Fiction Adventure in the Far Future
Good War, Bad War

Good War, Bad War

The terms "good war" and "bad war" are expressions used by mercenaries to differentiate between small-scale actions within the Imperium, and full-scale wars between the Imperium and outside forces. Small-scale actions are viewed as good because the Imperial Rules of War are in effect, and a unit knows that it will not be subject to nuclear weapons. Good wars are usually short and not particularly bloody. A unit in a tight spot need merely surrender and activate its repatriation bonds to be removed from combatant status. Even anti-guerilla actions are good, under this classification, because of the fact that although most guerillas observe no restraint with captured government forces, captured mercenaries can usually be ransomed, and serve as a source of income. A war is bad when no such controls are in effect, and a mercenary unit will be subjected to the full horrors of war. Mercenary units are understandably reluctant to accept "bad war" contracts, but are often forced into them by Imperial Law . Ref: ADV-7, 1107

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