downport.realgamer.org      HOME    INDEX    LOGON    @

  

Science-Fiction Adventure in the Far Future
Solomani
Major Race (Humaniti)

Intelligent major race of humaniti which developed on Terra ( Sol / Solomani Rim 1827) from the original human stock (Homo sapiens). The term Solomani is often used to refer to members of the Solomani race (or, more palatably to some, to members of the human race of Solomani descent) or to members of the Solomani political movement. Its original meaning is obscure, but the word seems to have originally meant either "men of Sol" or "sole men".

Genetically pure Solomani - those with undiluted Terran bloodlines - exhibit a wide range of physical features. Males average 1.8m in height and 75kg in mass; females are shorter and slighter, averaging 1.7m in height and 70kg in mass. Skin colour varies from black and brown through red and yellow to white, embracing all shades between. Eye colour is frequently brown, blue or green. Hair colour can be black, blond, brown, red, or white, with the hair itself either straight or curly.

Genetic engineering has often altered the Solomani form, creating a number of Solomani subspecies. The most major changes were wrought by the Ancients, who took humans from Terra and scattered them across charted space. Ancient intervention and limited gene pools created quite different peoples: examples include such minor human races as the Cassilldans, Geonee, and Suerrats; plus the other two major human races, the Vilani and Zhodani.

Much more recently, the Confederation Ministry of Genetics (Gen Assist) and other similar organisations have modified human genes, usually to assist in the colonisation of various worlds. Typical adaptive modifications allow humans to withstand toxic atmospheres, extremes of gravity and temperature, and to perform specific utilitarian functions. Examples include the Izirl (with enhanced hearing) and the Wuans (with distinct genotypes such as Worker and Executive).

True Solomani are rare outside the Confederation, although many humans find their attitudes familiar. Their most distinctive trait is their love of independence, which affects them on many levels. Fundamentally, the Solomani idealise self-reliance. Their cultural heroes typically solve their problems without seeking outside help, encouraging resourcefulness and innovation.

Secondly, independence often manifests as non-conformity, the major reason why efforts to unify the Confederation 's disparate cultures has borne little fruit. Thirdly, independence means risk-taking and the love of a challenge; many Solomani make a free-lance living, side-stepping the rigorous economic regulation imposed by the Solomani Party . Finally, although their history contains political tyranny, popular uprisings calling for independence and an end to oppression often occur. The typical Vilani accepts authority; in contrast, the Solomani believe they have the right to challenge it.

The basic unit of Solomani society is the nuclear family (father, mother, and children), and is officially encouraged by the Solomani Party . Other family arrangements do exist within the Solomani Confederation, especially amoung the older member-states, such as polygamy, polyandry (more rarely), and other more "innovative" groupings (especially on colonies, high-tech worlds, and social preserves).

Above this level, political structures of individual worlds are as numerous and diverse as those of the Imperium. The major difference occurs at an interstellar level; rather than being based on a feudal structure, worlds form various alliances for mutual defence and trade. These alliances are then signatories to the "Charter for Confederation of the Free Solomani States", first signed in 871. This Charter defines the Solomani Confederation.

The Solomani scattered to the stars in several waves. The first occurred soon after contacting the Vilani Imperium at Barnard's Star ( Sol / Solomani Rim 1926). The Solomani realised that they needed to consolidate their position, and so colonised systems close to Terra. The second wave was a military one; when the Solomani defeated the Vilani Imperium, they sent military units in to occupy the former Imperial territories. The third wave occurred during the Rule Of Man, when many Solomani moved into the conquered territories, opening banks, mines, factories and other businesses. However, their actions were not enough; the Rule Of Man collapsed under financial strain, and gave rise to the Long Night.

During the Long Night, various states rose and fell around Terra. These were re-contacted by the expanding Third Imperium. Since then, relations between Solomani states and the Imperium have fluctuated from excellent to strained to open warfare. This culminated in the Solomani Rim War (990 to 1002), which ended when Terra was captured by the Imperium. Current relations with the Solomani are lukewarm.

Refs: ADV-12, 1107; MT-ENCYC, 1120; MT-ALIENS2, 1120